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We are at Insomnia i51 this weekend! Will you be?

George Kelion, Square Enix

What are you getting up to this weekend? Oh, that sounds nice. What are we doing? Well, now that you ask...

Nosgoth will be at Insomnia51 at the Ricoh Arena in Coventry throughout this Easter weekend, the first time the game will be available to play by a public audience in the UK.

Hosted by Matt Littler and  Darren Jefferies from 'We've Got Game' and Insomnia stalwart A-Spec, Insomnia51 will be the best yet.

All attendees coming to the Nosgoth stand will receive a Closed Beta key code, granting instant access to the ultimate fight for survival between Vampires and Humans, plus bespoke T-shirts will be up for grabs too.

We will also be running the very first LAN tournament for Nosgoth during the event, which will be free-to-enter and with prizes for all participants! The tournament will run on Saturday 19th and anyone wanting to take part should visit the Nosgoth / Square Enix stand.

To find out more about the event and to purchase tickets visit insomniagamingfestival.com. Looking forward to seeing you there!

Nosgoth @ PAX East 2014 – All The Revelations Right Here

George Kelion, Square Enix

We had a fantastic time attending PAX East last week – words can’t express just how cool it was to see people who’d never played Nosgoth before getting some hands-on time with the game at the Square Enix stand and within a few moments, letting out whoops and hollers as they dived into battle.

It was also tremendously enjoyable answering the myriad of questions posed to us about the game, both in person at the booth and again during our discussion panel. We revealed a bunch of upcoming content for the game and we also shared new details about items we already have in the pipeline – read on for full details.

Deceiver & Prophet Screenshots

Following on from the announcements for our two new classes, the Vampire Deceiver and the Human Prophet, we’ve a fresh batch of in-game screenshots to share with you, showcasing these characters as you’ll find them on the battlefield.

We’ll be announcing the release date for both new warriors soon, so keep your eyes peeled for further announcements!

The Deceiver of Clan Zephonim:

The Prophet of the Lost Seers of Avernus:

Evolved Vampire Skins – now in glorious colour!

The last time we showed you the evolved skins for Nosgoth’s Vampire Clans was in this interview with Daniel Cabuco, before the textures had been applied. Well, now we’re at last able to show you what they’ll look like in game!

Check out the videos below to see for yourselves:

First look at our next map – the Vampire Underground City

We did have one very special treat in-store for attendees of our discussion panel – we revealed the very first details of our next map, which for the first time in Nosgoth will be set in Vampire-held territory, as opposed to Human-controlled locations.

This particular map takes place in the underground city belonging to Clan Razielim, first mentioned in our ‘Fall of The Razielim’ series of story blogs.

Long-time aficionados of Legacy of Kain will notice a few subtle flourishes dotted around the map –such as the Razielim’s Clan symbol and a blood fountain featuring the likeness of the High Priestess of Vampire Worshippers – as well as more obvious ones, like the giant statue of Lieutenant Raziel holding his distinctive, signature sword – not seen since its appearance in Blue-Box Interactive’s line of Soul Reaver action figures (image courtesy of Blincoln’s excellent The Lost Worlds website), as well as reliefs featuring the likeness of the Vampire Emperor himself, Kain.

We’re not quite ready to share full details about this map’s backstory or specifics on how it plays yet, but hopefully this will whet your appetite for future morsels of info.

In the meantime, feel free to share your impressions with us on our forum.

New Human Class - The Prophet, aka The Lost Seers of Avernus

Bill Beacham, Square Enix

The moment you’ve been waiting for ! Read on for the background history behind our newest Human character class – The Lost Seers of Avernus’ Prophet...

Hunted down and preyed-upon in the wild, or imprisoned and bled dry in a Vampire blood farm, Humanity is an endangered species and will use any weapon at their disposal – even if it turns out to be a double-edged sword.

When Kain himself was only newly made a Vampire, the great Human city of Avernus changed from being a place of peaceful worship to a hell on earth. Azimuth the Matriarch of Avernus went insane, ordering her followers – the Cenobites – to gather sacrificial victims while summoning demons to decimate the city. With Azimuth radiating supernatural power and threatening to destroy any who stood against her, some orders of her priests turned from protecting and healing the population to being their tormentors and oppressors, becoming the Acolytes and Summoners.

The divinatory order of the Prophets, however, was appalled at what they saw and – seizing rare treasures from the catacombs of the Cathedral – fled from the burning city. An enraged Azimuth dispatched demonic servitors to hunt these traitors down, but in the chaos many escaped thanks to their own magical prowess, hiding in remote locations scattered across Nosgoth.

Even after Azimuth herself was slain by Kain, the surviving Prophets remained hidden. Shocked by how easily the Circle of Nine had been torn apart, they decided that secrecy would be one of the most powerful ways to ensure their survival. Another would be the artefacts that would help balance the scales against inhuman adversaries, be they Vampire or Demon, and so the Prophets became scavengers and treasure-seekers, using their abilities of augury and scrying to new effect. Soon tales of mysterious covens of Witches started to spring up among the Humans of Nosgoth – ironically often referring to them as demon-worshippers.

The relics rescued from Avernus became the first of many treasures that the Prophets would discover in the hidden places of the world, and gather in their own secret treasure vaults. They were determined to remain an elusive target and so maintained a scattered organisation, with isolated communities often only aware of a few others of their kind, meeting rarely and communicating instead using their mystical powers. New recruits were identified by divination, kidnapped and indoctrinated into the mysteries of the Prophets, to form new generations of scholars, explorers and artificers.

Two particular events of note would shape the future of the Prophets. Compelled by otherworldly hallucinations, the Prophet Roxen wrought ballistic equipment that her sisters would come to favour over the centuries, including technologies previously unseen in Nosgoth. In time, multiple-barrelled pistols emerged as their signature weapons. Though some whispered tales of a connection between the new armaments and a great Oracle whom Roxen suspected might be another of her own kind, the truth remained ambiguous.

The second discovery was to prove even more momentous.  Following a series of shared visionary dreams to the long-abandoned mines east of Willendorf a band of Prophets discovered an ornate fountain of red blood deep underground.  The youngest – a new recruit named Malus – was seized by an irresistible compulsion to drink from the fountain, and immediately fell into a coma that lasted for a whole year. When she awoke she spoke of the visions she had received, that the blood fountain was capable of killing any Vampire who drank from it.

Research devoted to employing the fountain’s full potency became Malus’ life, and after her premature death, a like-minded group of companions continued the quest. Once harnessed however, the blood fountain proved an unwieldy weapon since removing the now-blackened blood from its source rendered it inert.

Frustrated but sure that one day Humanity would find a way to harness this lethal power, over the centuries the explorers instead became a sect of guardians, protecting the cavern and praying for enlightenment. When it was discovered that after decades the black blood turned red again, a tradition sprang up of volunteers drinking from it again to maintain its unhallowed state for further tens of years.

The zeal of the Prophets endured while Kain rose to power and the Human race fell into decline. His sudden disappearance from Nosgoth changed many things: it not only led to his Lieutenants turning on each other in civil war, but over the centuries led to a weakening of certain enchantments he had laid throughout the Heartlands. Sensitive to these disturbances, the Prophets sought out these newly exposed sites and were stunned to discover each one housed another of the blood fountains, primed for their use. These new sacred places were swiftly occupied and warded again by the Prophets, and they re-doubled their explorations in the hope of finding yet more of such secrets. Yet despite all their new activity, the Prophets were no closer to being able to take the fight to the age-old enemy.

Now however, with the once-warring Vampire Clans united in a war of final conquest, this reclusive order has been driven by desperation to the brink of madness. In hidden shrines across the land of Nosgoth, terrible rituals are coordinated. Imbibing potentially lethal doses of the black blood, the ranks of the Prophets put their bodies into a state of toxic shock from which barely half emerged alive. Those who do are permanently altered – blinded, their lips stained and their own blood tainted for as long as their hearts continue to beat.

Now the Prophets turn the source of their enemies’ very existence against them – the blood is no longer of life, but instead has become a weapon. Experimenting with the powers unlocked within their own bodies was the first step, followed by extracting a blood-tithe from any Human settlement that wanted their protection.

Prophets use tainted blood – their own and that of others which they ‘bless’ – as weapons. Bullets dipped in the fluid carry wicked hexes. Dark blood can be spilled upon the ground to temporarily repel or weaken attackers. Their mutated bodies have an unhealthy attraction to other sources of stolen blood, giving them the ability to literally steal the life from nearby Vampires.

Some members of the other factions, raised on child-hood tales of demon-worshipping witches, might look askance at their new allies and mutter darkly about demons and black magic, but for now the Prophets are welcomed as a powerful new force in the war against their common foe.

Psyonix - Meet the Dev Team with Jonathan Albert

George Kelion, Square Enix

We’re giving you you’re regularly scheduled visit behind the scenes of Nosgoth’s development studio Psyonix a day early this week, as 3D Artist Jonathan Albert takes centre stage under our community spotlight.

In the video below, Jonathan walks you through how he got started in videogames working on some highly prestigious strategy games, how he came to join the Psyonix team in San Diego, as well as what types of videogames he enjoys playing the most.

Jonathan also shares details on his favourite Nosgoth character classes (let’s just say he’s into hit-and-run tactics), what aspects of the game he finds the most exciting, plus how he likes to spend his time when not sculpting various elements within the land of Nosgoth.

Come back tomorrow when we’ll be revealing the backstory and motivations behind our all-new Human character class – the Lost Seers of Avernus – where you’ll finally be able to discover what they look like, as well as their weapon (weapons?) of choice.

We’ll also be kicking off our PAX East activity, for more details just follow this link.

What Mysteries Lie Behind Our New Character Class?

George Kelion, Square Enix

We have a very special treat – or should that be tease – for you today.

The time has come for us to give you the very first glimpse of our brand new Human character class, to be known as the Lost Seers of Avernus, aka The Prophet.

What do you suppose this new character’s unique abilities and characteristics are? Feel free to speculate on our forums ahead of the full reveal before the end of this week.

We’ll be livestreaming how this new character plays for the first time at PAX from the Twitch stand on Saturday 12th, so be sure to tune in to then for this exclusive reveal - keep an eye on our official Twitter feed for details nearer the time.

If you're planning to attend the show, join Corey and me this weekend on Sunday 13th April at 12 p.m. – 1 p.m. in the Albatross Theatre, when we'll be taking a closer look at this new class as well as sharing some behind-the-scenes insight on Nosgoth's developpment and what the future holds for the game.


Corey and I will attempt to answer your questions about the game as best we can during our hour-long session on Sunday April 13th. If you'd like to submit us a question in advance, please send them through to Nosgoth@square-enix.com with the subject line "Nosgoth @ PAX East 2014" and we'll endeavour to answer as many as we can in the time available to us.

With Beta Key giveaways for all players, this is your chance to sink your teeth into the hottest ticket that weekend!